Dither - RX 9 Help

Publish date: 2024-05-02

Table of Contents

Overview

Dithering is a necessary process when converting audio from a higher bit resolution to a lower bit resolution. Dithering is used to tame the quantization distortion that happens when converting between bit depths due to requantization. Dither also preserves more of the dynamic range of a signal when converting to a lower bit depth. The Dither module applies iZotope’s MBIT+ dithering and noise shaping technology to maintain the highest audio quality possible when you are converting to 24, 20, 16, 12, or 8 bits. MBIT+ uses psychoacoustic methods to distribute dithering noise into less audible ranges. The result is a more pleasing sound and smoother fades.

Controls

New Bit Depth

This sets the target resolution (bit depth) of the audio file.

Noise Shaping

Sets the aggressiveness of dither noise shaping. It is possible to provide more effective and transparent dithering by shaping the dithered noise spectrum so less noise is in the audible range and more noise is in the inaudible range. You can control the aggressiveness of this shaping, ranging from None (no shaping, plain dither) through Ultra (roughly 14 dB of audible noise suppression). More noise shaping can cause slightly higher peaks in your signal, even at high bit depths.

Dither Amount

The dithering amount can be varied from None (noise shaping only) to High.

Auto-blanking

Automatically mutes dither output (i.e. dither noise) based on the selected mode and characteristics of the input signal. Auto-blanking mode options include:

Limit Noise Peaks

Dither noise is random in nature and has a very low amplitude. However, after noise shaping, especially in aggressive dithering modes like Ultra, the high-frequency dither noise is significantly amplified, and the overall dither signal can show spurious peaks up to −60 dBFS during 16-bit quantization. If such high peaks are undesirable, you can enable this option to effectively suppress the spurious peaks in the noise-shaped dither.

Suppress harmonics

If, for some reason, any dithering noise is undesirable, simple truncation remains the only choice. Truncation results in harmonic quantization distortion that adds overtones to the signal and distorts the timbre. In this case you can enable Suppress Harmonics option to slightly alter the truncation rules, moving the harmonic quantization distortion away from overtones of audible frequencies. This option doesn’t create any random dithering noise floor. Instead it works more like truncation, but with better tonal quality in the resulting signal. This option is applicable only in the modes without dithering noise and without aggressive noise shaping.

RX 9.3.0

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